Introducing Blitz
Live word battles with 5 minutes to each player for the whole game. Run out of time, and you lose!

Most LetterGrid games are played at your own pace: you make a move, put your phone away, and come back when your opponent has played. Blitz is different. You and your opponent play live, from the first word to the last, and a whole game lasts 10 minutes at most.
How Blitz works
- Play Invasion or Territory, live from start to finish.
- Each player has 5 minutes for all of their moves.
- Your clock runs only on your turn. Play a word, and your opponent's clock starts.
- Run out of time, and you lose.
- Your clock keeps running if you leave the game, so stay until the end.
Start a Blitz game
When you set up a new game, choose Blitz under Timer on the Customize Game screen. Then challenge a player or pick Random Opponent.
- Challenge a player. They have 10 minutes to accept. Once they do, you have one minute to join the game.
- Random Opponent. We'll notify you as soon as someone joins. Then you have one minute to join.
Blitz needs notifications, so we can tell you the moment your opponent is ready. You can have one Blitz game or challenge at a time.
A fair start
While the first player is thinking of their first word, the board is blurred for their opponent, so nobody gets extra time to study it. If the first player runs out of time before making a move, the game is cancelled.
Tips for playing fast
- Think on your opponent's time. While they're thinking, look for your next word.
- A quick word beats a perfect one. When your clock is low, play the word you've found instead of searching for a better one.
- Watch both clocks. If your opponent is nearly out of time, blocking their best path makes them spend precious seconds.
Blitz is new, and we'd love to hear what you think. Write to us at info@punginsoft.com.

